FlatBuffers for Unity, part 2

In┬áprevious┬ápart we have considered different ways to serialize and deserialize data. In this chapter I tell about tool that facilitates using of flatbuffers in Unity. What should it do? I have highlighted three main points. First of all it should enable to create .fbs messages from Unity Editor. Just as right-click action. Read more…

About me and this blog

Hello everyone! I have played computer games a lot previously (and sometimes continue playing, especially with friends) and now it is time for game creation. By professional skills I am a programmer so almost all my posts would be about scripting and coding. In this blog I will share with Read more…